PC / Steam
Detective game set in a cyberpunk world.
I'm working with Neverpony Studio in the development and game design of Mind Tracer, focused on game design, gameplay mechanics, and narrative.
Buenos Aires, Argentina
Unity developer with 20+ years of experience shipping real-money and live-service games across mobile and web.
Work In Progress
PC / Steam
Detective game set in a cyberpunk world.
I'm working with Neverpony Studio in the development and game design of Mind Tracer, focused on game design, gameplay mechanics, and narrative.
Collectible Platform
Collectible Quest is a platform for creating digital collectible experiences that feel alive, social, and driven by gamification.
It's built around branded collections, live drops, rewards, and real-world discovery, with a focus on keeping fans engaged over time.
WorldWinner
WorldWinner is a real-money skill gaming platform where players compete in games for cash prizes.
It runs across mobile and web, supporting live players, tournaments, and a large catalog of games.
Worked on the platform as a Senior Unity Developer across mobile and live product systems.
Four Players
Mixed reality activation using Microsoft Azure ML and HoloLens.
Role: Unity Developer (XR interaction systems)
Interactive brand activation for Huawei.
Built the Unity application and interaction layer.
VR experience focused on immersive sports interaction.
Role: Unity Developer
Immersive stadium experience in VR.
Built core interaction systems.
Enterprise VR experience translating software ecosystems into spatial interaction.
Role: Unity Developer
Interactive installation for live events.
Built gameplay and user interaction systems.
Educational VR game for kids (Expo La Rural).
Role: Unity Developer
Technical event experience combining software and immersive elements.
Role: Unity Developer
Contact
If you're building a game, platform, or interactive system, reach out.